Headmaster Walkthrough Game Guide -v0.15.... -best |work|: The
Title: A Comprehensive Guide for The Headmaster Enthusiasts!
Key Event: Order a paddle via the office computer to unlock advanced punishment scenes once the "remove skirts" rule is active on Fridays. 3. Student Quest: Rachel (The Headmaster’s Pet) The Headmaster Walkthrough Game Guide -v0.15.... -BEST
- Ignoring the Journal: The in-game journal updates with clues. Check it every morning.
- Over-punishing: Too many detentions lock you out of the new student’s route. Use warnings first.
- Skipping Dialogue: v0.15 has re-recorded voice lines for key scenes. Missing them removes context for minigames.
- Grinding Stamina Incorrectly: Coffee gives short-term boost but crash later. Drink water instead.
- Failing to Save Often: Use all 20 save slots. Rotate every in-game day.
Day 2
- Morning: Back the Deputy Head in an argument (+Authority, -Rebellion).
- Teaching: Choose “Physical Training” – requires Stamina >10 (do 10 pushups in minigame).
- Lunch: Eat with Marcus (rebel leader) – choose “I understand your frustration” (+Empathy, +Trust Marcus).
- Afternoon: Break up a fight – use “Verbal warning” (Empathy check) or “Physical restraint” (Intimidation). Pick based on your higher stat.
- Evening: Patrol dorms (unlock hidden item: torn notebook page – Evidence #1).
Walkthrough — sequence and room-by-room Title: A Comprehensive Guide for The Headmaster Enthusiasts
Focuses on group punishment mechanics and new staff interactions. Teaching Miss Potts (Part 2) Finish Part 1 Ignoring the Journal: The in-game journal updates with