Starsector Console Commands May 2026
Playing God: A Deep Dive into Starsector’s Console Commands Mod
In the world of Starsector, you are not a hero. You are a scavenger. You start with a rust-bucket freighter, a few thousand credits, and a debt to the Pirate King of the outer reaches. The game is infamous for its brutal difficulty, unforgiving economy, and the sheer time required to build a faction from scrap.
- If you spawned a key item (like a Synchrotron Core) before accepting the quest, the dialogue might lock. Always use the console after the quest triggers, or reload an earlier save.
Using Console Commands Effectively
Safety & Best Practices
- Backup saves before using console commands.
- Use incrementally—test effects with small amounts/changes.
- Avoid commands that change core progression unless experimenting.
- Prefer mods or scripts that expose safer UI for frequent actions.
AddSupplies / AddFuel / AddCrew [amount]: Replenishes critical fleet resources. starsector console commands
Common usage notes
- Open console with the backquote/tilde key (
~) or via the console button in modded configurations. - Commands are entered as text; some accept arguments (strings, numbers, booleans).
- Many commands require exact IDs (ship variant IDs, faction IDs, market IDs).
- Effects are immediate; some require leaving/entering system or reloading to visually update.
- Use only in single-player; multiplayer not supported.
- Mods can add new commands or change behavior.