Script Haxball Guide
Haxball Script Development Guide
Overview
Haxball scripts allow you to create custom game rooms with modified rules, automated features, and enhanced gameplay. Scripts run in the browser using JavaScript and interact with Haxball's built-in API.
What is NOT Allowed (Can lead to IP bans):
- Scripts that hack other players' clients (e.g., forcing lag, stealing tokens).
- Mass room creation for spam or advertising.
- Impersonating official Haxball staff.
- Selling scripts that bypass the game's fair play mechanics.
5. Statistical Overlays & Replays
Advanced scripts (using the onGameTick event, which fires 60 times per second) can track every shot, pass, tackle, and save. Some even generate heatmaps of player movement or save replays of the last 10 seconds of gameplay. Script Haxball
Room Management Bots: These scripts run on a "Headless" host and handle tasks like automatically starting matches, switching teams, and recording goals. Scripts that hack other players' clients (e
- HAXBoom (Bomberman style): Players drop bombs when they die. The last player standing wins each round. The script disables the football and creates an arena-like stadium.
- Zombie Mode: One player starts as a "zombie" (slower speed, immune to goals). When the zombie touches another player, that player becomes a zombie. Survivors try to last a time limit.
- Catch The Flag (CTF): The football is replaced with a flag. Players must carry the flag to the enemy's spawn point.
- Volleyball / Tennis: The script modifies gravity and collision so the ball cannot touch the ground on your side.
, which allows developers to write JavaScript scripts to automate rooms. Key technical areas include: State Machines and recording goals.
- Animated goal replays.
- Player statistics floating above avatars (goals, assists, saves).
- Automated team balancer based on skill.
- Mute/vote-kick systems.