RTGI 0.17.0.2 refers to a specific, historical beta release of the Ray Traced Global Illumination (RTGI) shader created by Pascal Gilcher, widely known in the modding community as "Marty McFly". This shader is a post-processing tool injected into video games via ReShade to simulate advanced lighting effects like light bouncing and ambient occlusion without requiring native hardware-based ray tracing. 1. Overview of RTGI 0.17.0.2
RTGI (Real-Time Global Illumination) is an open-source GPU-based global illumination renderer used primarily in game engines, real-time rendering experiments, and graphics research. Version 0.17.0.2 is a minor patch release that focuses on stability fixes and small feature tweaks. rtgi 0.17.0.2 download
Drop the RTGI shader and texture files into your game's reshade-shaders folder. Launch the game, hit the Home key, and toggle RTGI on. Pro-Tip: Watch Your Depth Buffer RTGI 0
Hardware Independence: Unlike native RTX ray tracing, RTGI works on almost any modern video card (GTX, AMD, or Intel) because it operates on depth data rather than specialized hardware cores. Use the tagged release commit for reproducibility
Compatibility: While it works with many titles, it is frequently used by the modding community for games like Grand Theft Auto V (GTA 5) to enhance visual realism alongside other mods like NaturalVision Evolved. Performance and Features