Rtgi 0.17.0.2 |link| -

RTGI 0.17.0.2 refers to a specific beta version of the Ray Tracing Global Illumination shader, a popular graphics mod for PC games created by developer Pascal Gilcher (also known as Marty McFly).

3. Installation

Step 1 – Install ReShade

  1. Download ReShade setup from reshade.me
  2. Run it → select your game’s .exe
  3. Choose DirectX 10/11/12 (most common) or OpenGL/Vulkan as needed
  4. Select all effect packages or at minimum Standard effects + qUINT
  5. Finish installation

, was designed to bring screen-space ray tracing effects to older or non-RTX titles like Grand Theft Auto V Alien: Isolation Key Details & Access Developer: Pascal Gilcher (Marty McFly). Official Source: The shader is distributed exclusively through Pascal Gilcher's Patreon rtgi 0.17.0.2

Have you tested RTGI 0.17.0.2 in a unique game? Share your screenshots and performance logs in the community forums. RTGI 0

Diffuse & Specular Simulation: Accurately models both soft, scattered light (diffuse) and sharp, reflective glints (specular). 🛠️ How It Works Use UniformD3D11DepthBuffer = ON in ReShade settings Or

Installation Guide: Getting RTGI 0.17.0.2 Running

Because RTGI is a paid shader (available via Patreon), the installation process differs from standard free ReShade effects.

// Before: float step = 0.5;
// After:
float adaptiveStep = lerp(0.2, 0.8, roughness);

RTGI 0.17.0.2: Revolutionizing Real-Time Global Illumination