Table of Contents
-- Inside the Tool script
local function rollBlunt(player)
local screenGui = player.PlayerGui:WaitForChild("RollingGui")
local progressBar = screenGui.Frame.Progress
local tweenService = game:GetService("TweenService")
-- Randomize difficulty based on Skill level
local duration = math.clamp(5 - (player.Data.CraftingSkill / 10), 2, 5)
Asset Re-uploading: The model would be uploaded to the Creator Marketplace under "masked" names (e.g., "Advanced Breathing System" or "Fire Stick") to avoid automated moderation filters. Roblox - Advanced Weed Blunt System
An Advanced system treats the blunt as an entity with a lifespan. Think of it like a campfire in Survive the Night or a timed explosive in Arsenal. It has: Table of Contents -- Inside the Tool script
ShadowDealer initiated a trade request. A GUI window popped up on Leo’s screen. Roblox - Advanced Weed Blunt System