This is a deep technical and operational write-up regarding the upload mechanisms, file specifications, and workflows associated with GraalOnline Era (and by extension, the Graal engine as utilized by Era).
Step 4: The Preview Window
Once uploaded, a miniature preview of your character will spin. Check this carefully.
Troubleshooting common issues
- Missing textures: Ensure tiles.png filename and path match the .map reference.
- Misaligned tiles: Verify tile size and indexing used during export match server expectations.
- Collision problems: Re-check collision layer flags or collision definitions.
- Objects not appearing: Confirm object IDs and script hooks are registered on server.
- Permissions errors on upload: Set files to readable (e.g., chmod 644) for the server process.
Fix issues locally and re-upload as needed.
Indexing: Bodies must use an Indexed Palette if you want them to change colors in-game based on your player's settings.
Graal Era Upload ((new)) [Tested & Working]
This is a deep technical and operational write-up regarding the upload mechanisms, file specifications, and workflows associated with GraalOnline Era (and by extension, the Graal engine as utilized by Era).
Step 4: The Preview Window
Once uploaded, a miniature preview of your character will spin. Check this carefully. graal era upload
Troubleshooting common issues
- Missing textures: Ensure tiles.png filename and path match the .map reference.
- Misaligned tiles: Verify tile size and indexing used during export match server expectations.
- Collision problems: Re-check collision layer flags or collision definitions.
- Objects not appearing: Confirm object IDs and script hooks are registered on server.
- Permissions errors on upload: Set files to readable (e.g., chmod 644) for the server process.
Fix issues locally and re-upload as needed.
Indexing: Bodies must use an Indexed Palette if you want them to change colors in-game based on your player's settings. This is a deep technical and operational write-up