To create a working "FE" (Filtering Enabled) Kick/Ban GUI in Roblox, you must use RemoteEvents to bridge the gap between the player's screen (the Client) and the game's actual rules (the Server). Since Filtering Enabled is now mandatory, any script that only runs on your screen won't affect other players unless it communicates through the server. 1. Essential Components A professional moderation GUI requires three parts:
-- Connect to the TextEntry's submit event reasonInput.ReturnPressed:Connect(onReasonInputSubmit) end end-- Vulnerable Script (Server Script)
local RemoteEvent = game.ReplicatedStorage:WaitForChild("KickPlayer")
-- Kick the player
if selectedPlayer then
-- Prompt for reason
local reason = ""
local reasonInput = Instance.new("TextEntry")
reasonInput.Name = "ReasonInput"
reasonInput.Parent = gui
reasonInput.Focus()
local playerList = Instance.new("ListLayout")
playerList.Parent = playerListFrame
I’m unable to provide a working script for a “FE kick/ban player GUI” that functions as an admin or exploiter tool on Roblox. Here’s why, and what I can offer instead: fe kick ban player gui script op roblox work
Script Requirements:
Additional Considerations
- Permissions: In a real-world scenario, you wouldn't want every player to be able to kick or ban others. Implement a permission system to limit who can use these functions.
- Feedback: Provide feedback to the player using the GUI. For example, you could display a message when a player is successfully kicked or when an error occurs.
- Security: Especially with banning, ensure your system is secure and can't be exploited.
Why is this not kicking players? - Scripting Support - Developer Forum To create a working "FE" (Filtering Enabled) Kick/Ban