F-zero Dsx →

F-Zero DSX is a significant community-driven modding project based on Mario Kart DS that aims to fully transform the 2005 kart racer into a standalone F-Zero experience. Developed by a dedicated team at DSHack, the project has been in active development since December 2017. Project Goals and Development

III. Track Design (16 Tracks in 4 Cups)

Each track uses both screens in unique ways. f-zero dsx

The Void: Nintendo has not released a new F-Zero since 2004. F-Zero DSX is a significant community-driven modding project

The primary objective of F-Zero DSX is to bridge the gap left by Nintendo’s long-dormant franchise by providing a high-speed, anti-gravity racing experience on the Nintendo DS. The team, which has grown to include over a dozen specialized contributors—including 3D designers, coders, and composers—utilizes the Mario Kart DS engine as a foundation but heavily modifies its internal assembly (ASM) to match the distinct physics and style of F-Zero. Technical Innovations and Features Feature: Drag your stylus across the cells to

Until the day Nintendo finally announces a true Switch 2 sequel (fans have been waiting since the GameCube), F-Zero DSX remains the definitive entry in the series. It is loud, ugly, punishing, and made with nothing but spite and love.

The logic seemed sound: Nintendo was bringing every major franchise to the dual-screen handheld. Mario Kart DS had proven that the hardware could handle 3D racing with impressive fidelity. It was widely assumed that "F-Zero DSX" (with the 'X' potentially standing for 'Extreme' or a callback to the Nintendo 64's F-Zero X) was the next logical step. What F-Zero DSX Was Supposed to Be