Dragon Saga Summoner Skill Build Official
Dragon Saga Summoner Skill Build: The Ultimate Conjurer's Guide
The Summoner (the 2nd job advancement of the Mage) in Dragon Saga is one of the most unique and rewarding classes to play. Unlike the raw burst damage of a Wizard or the supportive nature of a Priest, the Summoner thrives on battlefield control and sustained damage through a menagerie of magical allies.
- Energy Bolt (1/10): Required to advance. Never use it past level 15.
- MP Shield (5/10): Critical. Summoners have poor defense; converting damage to MP is a lifesaver. Stop at 5 to conserve SP.
- Mental Fortitude (Max): Increases Max MP and regeneration. A dead summoner with no mana is a useless summoner.
Total SP used: 295 / 300 (5 leftover for personal preference). dragon saga summoner skill build
Tier 3: Advanced Summoner (50 SP)
| Skill | Points | Reason | |--------|--------|--------| | Summon Flytrap | 10/10 | Your highest DPS summon. Stationary but devastating vs bosses. | | Fertilize | 10/10 | Heals all summons instantly + gives them a damage buff. Max. | | Entangling Vines | 5/10 | CC skill. 5 points for duration breakpoint. | | Spore Walk | 10/10 | Movement skill that leaves a poison trail. Essential for dodging. | | Nature's Wrath | 10/10 | Ultimate. All summons explode for % HP damage, then respawn. | | Symbiosis | 5/10 | Passive – you take 15% of damage meant for summons. Stop at 5. | Dragon Saga Summoner Skill Build: The Ultimate Conjurer's