Automation - The Car Company Tycoon Game v4.2.13 was a significant patch released as part of the Lite Campaign V4.2 "Open Alpha" cycle on April 21, 2022. This update focused heavily on stability, performance optimization, and refining technical simulation mechanics for both engine and car design. Core Technical Improvements
Prioritize Market Fit: Design your car for a specific Target Demographic (e.g., Family, Utility, or Sport). Avoid trying to make one car please everyone, as this usually results in a low desirability score across all markets.
The subreddit and Discord are filled with "Rate my Build" threads, where veterans dissect a user’s valve timing and tell them why their "Hypercar" has terminal lift-off oversteer. Automation - The Car Company Tycoon Game v4.2.13
VVL Mechanics: Fixed a recurring issue where Variable Valve Lift (VVL) profile swaps occurring before the RPM limit would randomly break engine sounds and test data.
Engineering Fixes: This build corrected issues where imported cars from version 4.1 or earlier did not respect wheel size limits, and fixed critical audio bugs where the VVL profile swap would break engine sounds. Automation - The Car Company Tycoon Game v4
Then there is Automation, the brainchild of Camshaft Software. With the recent release of the v4.2.13 update, the game has solidified its position not just as a tycoon title, but as perhaps the most comprehensive automotive engineering simulator available to the public.
Engine Family Versatility: Create a "bread-and-butter" engine family, such as a 1.6L or 2.0L inline-4, that can be tuned for multiple car trims. This saves massive amounts of engineering time and tooling costs. Avoid trying to make one car please everyone,
Intercooler Customization: Players gained the ability to assign materials directly to intercooler pipe fixtures for greater visual detail.
Antonio spent weeks in the Engine Designer. He obsessed over every slider: The Block: A cast-iron 3.0L Inline-6.